In the Caliphate of Azithan, known to its neighbors as the necromancer kingdom ...
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Different cities have different primary industries, and are named after them. Within these cities, business and trade laws differ from the rest of the Caliphate. For example:
The City of Faith expands the knowledge of the Faith.
The City of Blood-Iron produces terrifying necromantic works.
The City of Construction produces the materials for temples and cities.
The City of Ships, well, builds boats for the navigable waterways.
None of these have a monopoly; these are merely special economic zones dedicated towards these outputs. Many go through the City of Trade, which moves goods around both inside and outside Azithan.
What other cities are there in Azithan?
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The City of Trade specializes in imports and exports.
ReplyDeleteThe City of Health produces medicine, devices, and drugs.
The City of Cloth produces ready made garmets and rugs, relying on sectors oriented towards leather, textiles, and silk.
The City of Sustenance produces ready to eat food, relying on sectors dedicated to fishing, farming, and ranching.
The City of Beverage produces coffee, beer, and wine.
The City of Salt produces salt, digging it out of the mountains.
The Carters City produces ready to go carts, which can be harassed to either Lifeless or horses.
ReplyDeleteNotably, all the beverages listed for that city are, in fact, brewed. I think. Wine is brewed, right? Tea is definitely brewed.
ReplyDeleteIt is likely that the city of Faith houses the academic centers -- does the City of Masks form a Mecca for performers and other artists?
Mmmm, I think there should be a separate City of Knowledge from the City of Faith.
ReplyDeleteAlso, a City of the Arts, conceivably broken down into quarters for the different arts, Graphic, Written, Performed, etc...
Jesse Cox Ohhhh. City of Brewers it is! I think the City of Masks is something lie hollywood, I like it.
ReplyDeleteMickey Schulz A City of Secular Knowledge and a City of Faithful Knowledge? Maybe so!
The exporting of arts to various places makes great sense. I like it, guys!
A city of 10,000 or so can produce quite a lot for export.
ReplyDeleteI've put together a schematic for a city on a river. A single major road comes in at the gate, and runs through the industrial sector. The goods are either sent out on the road, or through the river. There's guards on the river, providing protection.
On either side of the industrial area is housing (multiuse with first floor retail and maybe 4 floors high), parks, schools, cops, commerce and all the rest. Temples everywhere -- this is the Caliphate afterall. Moving further from the city center, there's lower density -- so single family homes and light commerce.
At 4 square miles, you can walk from anywhere in the city to the industrial zone in under an hour. This is a working city, so most people would have jobs. As is typical in this necromancer land, the people receive a minimum income for just attending service regularly -- but get much better wages if they work for a living. Horses aren't allowed within the city limits, and all carts coming through the city are pulled by Lifeless.
Off the main road, its all foot traffic. The roads are too narrow to allow much else. Of course, Lifeless can carry quite a bit on foot.
The notion of specialized cities with local control brought to you by China's Special Economic Zones, and the book Connectography.