Isn't classic dnd basically a Milam experiment? An authority tells the players they should hurt some creatures who are actually working on behalf of the authority?
In any game, I am much more concerned with morality and the interplay of power than I am with, say, how good you are at hitting stuff with swords.
The player was referring to a moment in Urban Shadows, where the Vamp had rolled a 6-. In front of him was a mage, cowering and impotent. As MC, I told the player -- as the hard move -- that they coudln't use claws. No. The only way to really deal with the mage -- who is, after all, human -- was to feast. To bleed them. To drink.
Apparently I gave shivvers to one of the other players, who then compared it to Milgram. Like I said, I take it as the highest praise.
I'm not sure I'd consider my games being called psychological torture to be a compliment :P
ReplyDelete^^this
ReplyDeleteIsn't classic dnd basically a Milam experiment? An authority tells the players they should hurt some creatures who are actually working on behalf of the authority?
ReplyDeleteOh damn, what game?
ReplyDeleteThe game: urban shadows
ReplyDeleteBut, honestly? It was for exactly the sort of thing I would do in any game: offer power for a price.
In any game, I am much more concerned with morality and the interplay of power than I am with, say, how good you are at hitting stuff with swords.
ReplyDeleteThe player was referring to a moment in Urban Shadows, where the Vamp had rolled a 6-. In front of him was a mage, cowering and impotent. As MC, I told the player -- as the hard move -- that they coudln't use claws. No. The only way to really deal with the mage -- who is, after all, human -- was to feast. To bleed them. To drink.
Apparently I gave shivvers to one of the other players, who then compared it to Milgram. Like I said, I take it as the highest praise.