When you spend a type or amount of coin in The Village for the first time:
-- You can buy anything for sale, or an item or two that are not.
-- You can buy weeks worth of fancy room and board.
-- You cause inflation
-- You gain hangers on, while the cash holds out.
When you spend a type or amount of coin in The Village for the second time:
-- You can buy a few days fancy lodging
When you spend a type or amount of coin in The Village for the third time:
-- No one cares, and you can get a day or two of poor room and board.
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Nice!
ReplyDeleteThe "type or amount" thing...
ReplyDeleteI get that I can spend 3 silver to get the good stuff if last time I spent 2 silver, or that I can spend gold instead. Should I be able to get the good stuff by spending 1 silver, or by spending copper? What about 1 silver and 1 copper?
Does causing inflation not affect future purchases? Why would I choose that result?
Jay Treat I've got a chart! It'll work for now.
ReplyDeleteAmounts go from: one, handful, purse, backpack, trunk. When you show up with one silver, say, The Village is really impressed; they are a copper based society.
The next time, if you showed up with a single silver? It goes less far.
The third time? Meh, they've had some serious inflation.
In addition to this, I want a rule about the Village growing in size. From a Village to a Town, due to the wealth coming in-- from you.
Maybe that's "when you've spent a Trunk of silver, the next time you visit, The Village has grown to a Town."
You can buy more/different/better things in a Town. They never care about Silver, but sure do care about Gold. There are more services, and better access to equipment.
Similarly, if you spend a trunk of Gold in a Town, it grows into a City.