The Table
Remind me to never, ever try to run AW for six people again. Especially not if I'm at one end of the table. Dang do I need to be in the middle of everyone.
And dang players matter. So. much.
Friday, July 21, 2017
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Were your Traveller players not quite as down with the idea of team-work this week?
ReplyDeleteYeah... For the most part I find I can run well for 4, okay for 5, and six is right out.
ReplyDeleteMore complicated than not being down.
ReplyDeleteFirst, sheer numbers: With six, it's harder to get everyone in the same scene. And there's less spotlight time per player.
Two, player skill and framing matters. Without a player familiar with the source material currently in my head, things didn't go so smooth.
Third, player ... kid gloves? Something like that. While last week, I had two people who've written hacks and one person who knows to RTFM (and this may be his best skill), this week ... I was peppered with questions that were answered on the page in front of them.
Fourth, I think the materials were overcomplicated. I've got ideas for how to fix that, at least.
Shane Liebling Yeah! How do you feel about 3?
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