Thursday, June 9, 2016

If I said that half the material from Dragon World was from The Watch, I'd be underestimating.

If I said that half the material from Dragon World was from The Watch, I'd be underestimating. I literally started with their slides.

I got to play this at Dreamation. The mission system is absolutely fantastic, as is camaraderie as the bond mechanic.

Originally shared by Anna Kreider

Today I wrote up a preview about the game that I'm co-designing with Andrew Medeiros: The Watch. The Watch is a low-fantasy PBTA game about women and other female-of-center people fighting a military campaign to free their homeland from the Shadow.

Partly I wrote this as an honest preview, because hey! This thing we're working on is rad! But also I wrote it because there's been some confusion among people who are helping us playtest The Watch and other people "in the know" about how much they're "allowed" to say about The Watch to other folks. And while mostly I've been talking about it in limited circles, that's more a consequence of the fact that 90% of my G+ usage is posting to limited circles - it's not a desire for secrecy or anything.

It's also caused some confusion that because we're still figuring out what our publishing arrangements are going to be and don't have a webpage for The Watch yet. So the people who ARE trying to say nice things about it (hi, Jason Cordova!) don't have anything to point to.

It's going to be a while before we get that stuff figured out, so all I can say for now is that there WILL be a KickStarter... at some point. And in the mean time, this can serve as a pointable thing that gives a good overview of what the project is about.
https://gomakemeasandwich.wordpress.com/2016/06/09/project-preview-the-watch

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