Thursday, May 12, 2016

In the Caliphate of Azithan, known to its neighbors as the Necromancer Kingdom ...

In the Caliphate of Azithan, known to its neighbors as the Necromancer Kingdom ...

It is easy to live away from lifeless.

The majority of the lifeless are found in a few places:
-- The large scale agricultural combines that feed the cities.
-- On the city streets. The lifeless clean the streets, cart out manure, etc.
-- the mines. Lifeless harvest salt and a few metals, and can do so without the canary problem.
-- The legions. Better a lifeless take a knife thrust than a living Faithful. Especially as the Lifeless as less likely to bleed out.
-- the Cathedrals, but very few in the local churches. The lifeless move corpses, clean, etc.
-- treadmills, busily providing mechanical energy.

A local church, for a town of a thousand or so souls, acts as a city center and residence for those who need it. The basic design was adopted from the cities, where apartments for the faithful were built. There may be a Lifeless or two in the temple, keeping it clean and working the pumps.

If you wish to get away from the Lifeless for a time, or for a long while, there are lots of ways to do that:
-- Homestead. There's always incentives in place for people with an itch to go out and settle new land for the Caliphate!
-- If you want to stay in a city, don't go out at night. That's when most of the cleaning happens, in star and moon light.
-- Join a church or a principality that uses fewer lifeless.

The market always needs labor, but it rarely needs just a strong back. Those jobs are often taken by the Lifeless. Lifeless wrangling is always in need, as the Priests need focus on the Faithful as well as the Lifeless.

There is a limit on the number of lifeless, and many new tradesmen cannot afford those services. Instead, they turn to apprentices and others willing to work in exchange for coin. Whether through connections, insight, or education, many a Faithful arises past the Faithful's Flour.

As per usual, thoughts, questions, criticisms, insights are all welcome.

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