Sunday, December 2, 2018

You might be an anarchist if:

You might be an anarchist if:
- You don't cheat at board games
- You believe others won't cheat at board games
- You design your own gaming materials.
- You think gaming materials can and should be hacked by the table.
- You hold that social roles (GM / host / etc) should be taken on by the willing.

You might be egalitarian if:
- You think the voice of the MC is equally important as the voice of other players.
- You hold screen time should be shared roughly equally.

You might be a socialist if:
- You think everyone should have a space at the table.
- You believe we should ensure everyone can make it to game.
- You hold everyone should provide what they can to the game.

Want to add some others? Do these make sense to anyone out there?

13 comments:

  1. gosh it'd be neat if there was a generic person-who-runs-games term that didn't include "master" in it. i guess there's storyteller.

    also this is awesome.

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  2. You might be a cryptocurrency enthusiast if you record transactions with chains of Lego blocks.

    You might be an RKBA supporter if you nitpick inaccuracies in the Twilight 2000 weapons stats.

    You might be a vampire if your fellow players never see you in the daytime and you haven't matured at all in the last twenty years.

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  3. Storyteller is pretty close, Adam McConnaughey!

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  4. You might be a social justice warrior if you lament the use of the word "master" outside strictly consensual BSDM contexts.

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  5. Over The Edge renamed GM Game Moderator. I see Narrator and Referee used quite often too.

    Can't we just decide that women can be masters too?

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  6. +Adam McConnaughey "Story Guide" from Ars Magica is a criminally underutilized generic term.


    (Jonathan Tweet was on fire having a hand in both that and (as Brian Ashford mentioned) Game Moderator)

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  7. I seem to want to make a new name with every game, so, so far, with my serious games, it's been The Authority (which is even more over-the-top than anything containing "master") and Demiurge (which, again). I can't seem to get away from highlighting the power differential.

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  8. Authority, Demiurge, Hollyhock God, and Weaver of Their Fates are criminally underutilized terms. Robert Bohl and Jenna Moran have really been on fire.

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  9. there's a throwaway line in UA3 about "what if we'd decided to call the 'game master' the 'game servant' instead?" which i appreciate

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  10. What's the difference between "cheating" and "hacking"? In cheating, are other players not aware of or invited to assist in your altering the rules of the game? Must hacking be collaborative?

    I'm asking because a common way for an older child to cheat a younger one is to make up new rules that benefit oneself as the game progresses.

    It's also a problem many people have with some RPGs. There are so many rules that it's impossible to cover them all before play, so the GM appears to be making them up as they go along.

    **updated to fix a grammar issue

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  11. I think that Cheating is secretive and done against the other players, while Hacking is a change to the rules with consent and agreement of other participants? That's a pretty important distinction!

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  12. The difference is that cheating is disingenuous while hacking is earnest.

    There are plenty of things that a GM does which is secret from the players. This can even include surprise alterations to the usual rules to keep players on their toes.

    Conversely, cheating doesn't need to be something that hurts other players. Suppose a munchkin adds a zero to the character sheet's GP record. How does that hurt other players? If anything, it helps the party by letting them buy more stuff.

    Quintessentially, the intent matters.

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