Star Wars for the basic genre and playbooks. Worlds in Peril for the bonds, and now US to add a corruption mechanic. Then some simplification so the themes and mechanics I want shine through .... this is turning into a project.
Robert Bohl Probably not. I did the bonds to fill in the void, and I think adding corruption would be too big of a switch with existing PCs. I'm not even sure it'll work. If I get it to a state where it can be playtested, I might propose it to the group. Maybe.
Nah
ReplyDeleteNope, carry on
ReplyDeleteStar Wars for the basic genre and playbooks. Worlds in Peril for the bonds, and now US to add a corruption mechanic. Then some simplification so the themes and mechanics I want shine through .... this is turning into a project.
ReplyDeleteIf this is wrong, I prefer it to right.
ReplyDeleteAre you doing the corruption for our PBP?
ReplyDeleteRobert Bohl Probably not. I did the bonds to fill in the void, and I think adding corruption would be too big of a switch with existing PCs. I'm not even sure it'll work. If I get it to a state where it can be playtested, I might propose it to the group. Maybe.
ReplyDelete