When you return to Town from the Dungeon, you may want to:
-- Get cleaned up
-- Get patched up
-- Visit friends and family
-- Respond to changes while you were in the dungeon
If you are itenerant or your group doesn't have an HQ, this is a bit more expensive.
-- Platinum: a day in the finest bath house
-- Gold: A private bath, with scented soaps
-- Silver: access to a semi-private shower.
-- Copper: a quick wash off with water that's mostly clean
Once you are clean, consider getting patched up. In about a day:
-- Platinum: Services of a clerical hospital that can mend bones
-- Gold: Services of a cleric who can heal cuts.
-- Silver: services of a cleric who can heal bruises.
-- Copper: Enough bad gin to stay drunk enough for a day until your bruises feel better.
If you don't have your own facilities, then you'll have to pay or rely on charity. There's no safety net, and no government to protect you.
If you want to invest into a bath house or a bath house, consider:
-- In a common small town, most people are laborers. If a town has a thousand people, about a thousand are laborers.
-- Fewer are merchants, and there may be a single aristocracy household. Call it a hundred merchants, and ten aristocrats.
-- The laborers don't have much disposable income, but the merchants and aristocrats do.
Consider some options:
-- Use your wealth to hire laborers and distribute wealth
-- Use your strength of arms to kick out the aristocrats and replace them
-- Lead the laborers to overthrow the aristocracy and cast off the chains of oppression.
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-- Train the laborers to continually vote against their own self-interest. Profit!
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