Thursday, October 8, 2015

This is fantastic, and goes to about everything I care about.

This is fantastic, and goes to about everything I care about.

Originally shared by T. Franzke

The top answer here perfectly explains how DW works. How not making a GM move when needed is breaking the rules.

I love it.
http://rpg.stackexchange.com/questions/65809/how-to-ask-nicely-in-dungeon-world

6 comments:

  1. Noah Stevens using my charitable interpretation move, I'm getting something like this:
    Noah: The GM rules are helpful, but taking them too seriously is poor GMing. Basically, these are good training wheels, which can be shod at a later date. Also, I'm tired and don't want to talk.

    Is that about right?

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  2. Wow, this is a really thoughtful post. I'm totally using this in my next D&D game!

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  3. Noah Stevens From my perspective, what's so magical about the various AW hacks is that the GM is also a player -- and has rules. Often, it is through restrictions in what we can do that creativity sparks. As a personal example, I found Mage: The Ascension incredibly hard, due in part to the limitless potential. Compare to the Wizard in, say, Urban Shadows, DnD, or even Dungeon World -- where there's a spell list and you work from there. That constriction of freedom often allows me much more creativity.

    I feel the same way about the hacks -- give me an agenda and principles to work within, and I can operate at a much higher creative level than if I am given a wide open canvas.

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  4. Just a bit, Noah. As you said, you're tired. Why so tired?

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  5. Noah Stevens So, a fan of World of Dungeons?

    I've read some notion that AW/PbtA is similar to an onion, with different rules as the layers. At some core is something like agenda/principles/GM moves. Then the basic 2d6+Stat resolution, then the basic moves, then the playbooks, etc.

    Which is to say: You can totally play a game -- and call it PbtA -- with no dice, and just the GM stuff.

    That plus the basic resolution sounds like what you think is the magic part -- no?

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