ok, this is going to be a big post. I swear it'll get to gaming. Or at least cons.
Growing up, I was more or less raised baptist. Sunday services -- morning and night -- Wedneseday youth group. Singing. (By the way, the reason I have never attempted to learn to sing is our musical minister said i have a "pitch problem", and then I never tried to learn because brain weasels.) Choir, all that shit. We weren't just members, we were active members. My mom became a deacon, my dad quietly stopped going because church is bullshit.
And, in the summer, camp. Both weekend and weeklong camps. There was a lot of variety in quality of lodging, going from 4 to a room to upwards of 20. Never private. There's no privacy at these things. At one camp, you showered together. In a bathing suit. And turn around from each other when you wash up and check for ticks, and don't take too long that's gross. [ Also, wow. I ddn't realize until writing that how mired in homophobia that policy was. I'm sorry. ]
A lot of time spent under the supervision of the religious, doing religious things. Everything from praying in the woods to singing about King David's problems with tax collectors (named: I rip off, *R*ake it in, and uncle *S*am. A joke I did not get, but when my father heard it he contemplated a lawsuit, and told the IRS that the church was talking about fucking politics from the pulpit. I'm glad he set that example.).
Anyway. I'd come back from these things filled with zeal, and alternatively angry and sad for no reason -- or for all too good a reason. The excuse given is something like "separation from god", with the claim being that at these things one is closer to the The Great I Am than in normal life. And so, as you get back to normal life you feel that loss as pain and anger.
In short, I was dealing with con crash, didn't know it, and did not have the emotional tools or community support to deal with it.
Sometime in my teenage years, I pick up RPGs. A lot of whitewolf stuff. I remember an Aberrant campaign, where I had imposter syndrome and brain weasels and didn't know how to tell my friends-players. They were all a bit older and more into gaming than I was, and I felt like I brought nothing to the table. And I didn't know how to talk about it.
Again, dealing with things without knowing how. Because teenagers are ill-equiped to deal with the range of behaviors they need to. _[ And what hammered home that point? Monster hearts ] _
Mage is, probably, why I became a philosophy major. Why I double majored in math. Why I went to grad school at Carnegie. Why I met Dianne, and live in DC. Why I have a career where my boss is impressed that I ask questions like "what is the good life?"
Through undergrad and grad school, I play RPGs. Undergrad I had a group, and we played some weird stuff and I heard shitty things about this online place called The Forge -- apparently filled with toxic assholes who don't know anything about gaming. [ I wish I had joined you all there, right then. Oh well. ]
Fast forward a few years. (you're welcome), I'm set up in DC. By this time, my wife and I are running a board game meetup group that, as of now, has 1,600 members. I'm tired of RPGs. We'd done a nearly four year long campaign of D&D fourth edition that ruined friendships and soured Dianne on RPGs forever more.
We go to a wedding. At the after party, someone pulls out Fiasco and is like "Wlliam, I hear you used to love RPGs but combat got you down. Wanna try this?", and YOU GUYS. It was an epiphany. The first of many.
The great Ted Cabeen (who I only ever met the once) facilitated that, and recommended that if I liked it I should go to Nerdly. I was all "I don't go to cons." I'd heard bad things about gen con, and didn't want to relive the experiences of my adolescences. Besides, don't only weirdos go to cons?
Ted convinced me -- and Dianne -- to try it out. We Went to Nerdly that year, met Jason, Sean, Patti, Adam Dray, David Berg, Tim, Melissa, and so many others. Rachael Story, who introduces me to the local scene. To people who have become some of my best friends.
Many of these folks I now see a few times a year, and adore. People who, just this weekend, were asking how that work problem I was having a year ago turned out. They remembered, and cared about me, and wanted to know!
[ It turned out better than I hoped for. This is not that post. ]
My first Nerdly was another Epiphany. So was my first larp -- the Tribunal, at Nerdly, at midnight, and I was mouse. I am pretty sure I had a panic attack all night. It was the best and worst thing ever. ]_
A few months ago, Sarah Lynne Bowman ran an Epiphany retreat/larp. I went as a mentor for the Cult of Ecstasy, because it is the moments that matter to me. And because I am moving into a mentorship / leadership role in work and life, and need a safe space to help guide me with that. What matters to me in my games, and most of my relationships, is the moments that transcend -- the ones that seem to go on forever, yet to last only an instant.
In short, the moments that, twenty years ago, I would have described as spiritual. As moments with god. What I didn't know that, and do know now, is I find those just as easily in non-religious circumstances.
I met wonderful people at Epiphany (omg, everyone), and the unexpected happened: I noticed myself get the fuck over hero worship. I'd been getting better, but Epiphany really hammered home that there are loads of fantastic gamers who I don't even know, and that the ones who have become semi-famous in our tiny community ... are just people. Sometimes people with greater skills in specific areas, and I want to continue to support them to build the games I want because I love great games ... but, at some point, I've started thinking of them as people rather than as objects who make games. Does that make sense? I hope it does.
Which, btw? Hero Worship is totally a thing from my adolescents. We'd have these speakers on stages, literally above everyone else, talking about their experiences. We'd go on missions to help/preach at people, and expect them to see us the same way. It's a whole toxic cultural of hierarchy, and I'm glad to be almost entirely over it.
Awakening: It's not a single moment. It's a series of moments. Cons are essentially a pressure cooker to force moments of insight and awareness. Or at least, they can be: Personally, I doubt a dozen sessions of Pathfinder is going to raise anyone's insight, but The Tribunal, Pirate's Life, or literally anything from #feminism are designed to do that.
And gosh you guys, am I glad to be a part of it. Thank you for having me, and for reading this somewhat lengthy and meandering post. I am so grateful to have found and become a part of this community.
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I had never heard the term "con crash" before a few days ago. But I know the feeling.
ReplyDeleteI think some part of us realizes that there's no particular reason why life can't be like how it is at a convention all the time, or at least every weekend.
Con Crash is the worst. And my post ACNW con crash is the worst of the worst. Four days gaming and laughing and practically living with some of the best people on the planet, and then, back to work.
ReplyDeleteFuck hero worship indeed. Many of the best roleplayers, people, etc., that I know are folks without "big names*."
ReplyDelete*I also have to say a "big name" in larp circles means like 15 people know who you are, so....
Thanks for this. (I really should have jumped in a larp or two this year...) It is hard to get over the hero worship thing but I think it is cons like Dreamation and Nerdly and JiffyCon and Breakout where that happens. Those people whose games you play or APs you watch actually are just normal human beings - usually amazingly open and welcoming and kind and understanding to boot.
ReplyDeleteAnecdote time: It is my first Dreamation (my first con after having been out of gaming for almost fifteen years) - I had just started running MH for some people and watched a ton of APs on YouTube.
I was getting lunch at the Taco Truck (of blessed memory) and there was a huge table full of people from the con eating. One of them was someone I knew from the APs I had watched and I so wanted to say hello and get to chat with them. But I had absolutely no idea how to do that without being a crazy fanboy. So I didn't.
Fast forward to now: I play with that person a fair amount, not as often as I'd like, but more than just at cons. I also probably am friends with and/or periodically play games with most of the people who were at that table, and I know for certain I'd be invited to eat with that group at any con these days.
I think we build up heroes in our minds (sometimes with the support of other fans) but the only way we really are able to get past that is meeting with them and eating with them and playing with them. We need to see that they are human beings just like we are. (And oftentimes are super supportive of us doing what they do.)
Lovely post <3 I have been thinking a lot about con crash with regard to awakenings and epiphanies recently, actually. I agree with the pressure cooker analogy, at least in terms of the fact that cons/games/other liminal spaces can provide the potential for a series of intense, aha moments punctuated with or accompanied by deep connection and sharing with others.
ReplyDeleteFrom a spiritual perspective, I recently heard an expert on presence speaking about how we should not seek peak experiences one after the other immediately -- that it is actually part of the process for our "lower" instincts/shadows to come to the foreground after a peak experience. Neurologically, we can speak of changes in brain chemistry as the highs fade. But, spiritually, he was saying that drop, essentially, is part of the process. That it allows us the opportunity to see our shadow aspects and work through them because we've been provided with a contrast and context within which to understand them.
For me, this means trying to understand how to deal with the fact that I want to be constantly connected to people and having high intensity experiences, but then have to return to being alone doing mundane things much of the time. From the above perspective, con drop isn't just a symptom of "coming down" after moments of interconnectedness, euphoria, or even revelation. It's an opportunity for future growth: learning how to bring whatever was gained from that experience back to daily life, wondering how to evolve as a person while both at my "best" and subsequently at my "worst," etc. We can decrease the intensity of the drop of course -- and indeed should, to function -- but the lessons we can learn from it are viewable as part of the process.
Also, it's fine if some people don't experience drop at all! That's interesting and instructive in its own way.
<3
ReplyDeleteSarah Lynne Bowman I think this (so far) is my least amount of con drop - but I think I know why: I packed my schedule with fun but not particularly "high intensity" games (GM-ing Bluebeard's Bride strangely doesn't fall into that for me). I didn't really push myself into anything outside my comfort zone this time around. (Mostly because I am already stressed out from other life stuff.) And because I packed my schedule I didn't really have a chance to do a huge amount of bonding with people.
ReplyDeleteIn retrospect I think I should at least plan to have more gaps and ideally try to get in at least one game outside my comfort zone.
Shane Liebling Nerdly will for sure have some games in the out of your zone larp areas. You play that, and I'll play BBB. And we'll both cry.
ReplyDeleteDeal?
Deal. I think I might also plan to run Old Friends and/or Ten Candles too.
ReplyDeleteThough if you (or really anyone reading) wants to play Bluebeard's Bride Tuesday nights in March online - let me know. I have a bunch of slots open.
ReplyDeleteAnd Brand Robins? If 15 people knowing your name is "being a big name" ... this post has 19 +1's then .... Shit. I do not accept the logical repercussion of that.
ReplyDelete::shakes his fist at William Nichols in good Homer Simpson form::
ReplyDeleteACCEPT THEM!
Sarah Lynne Bowman I think there are also moments of transcendence in regular life. They may not be so obvious as, say, arranging for Hawk and Mouse to be alone together in The Tribunal, or seeing a character in Night Witches self-destruct and knowing you can trust the player to make it tragic and painful .... (was at Epiphany, played Polya at my table. My brain is not coming back with her name.)
ReplyDelete... But, tomorrow I'm gonna tell some bosses what we need to do until mid-year, work with some coders to develop an advanced database, and ... probably do some shitty grunt work that I really don't look forward to. I'll probably enjoy a couple of those, quite possibly get a high from it.
I think the games we play at cons usually have that work hidden -- done in the background. Hopefully by people who enjoy it and get something from it, but I dunno. I don't seem to be good at that thing (which is OK). So, I can't really speak to it.
What I think, though, s the process needs to contain both. And yeah, I probably need to go through both as well. If nothing else, I wouldn't know who I was if I was constantly at a con.
I dunno. Do I make sense?
William Nichols I think you're pondering the nature between work and flow :) Games can feel like work or they can feel like a pleasurable flow state. Work can be flow too. Perhaps work feels more game-like when we are in flow.
ReplyDeleteI think about this stuff a lot, but I really do think there is a difference between the phenomenology of drop after intense role-playing experiences vs. other forms of social bonding. When we inhabit fictional worlds, identities, and social relationships, we take on an extra level of removal from our everyday lives. This can feel normal switching back -- or even great -- but often afterward can be depressing when returning to the grind of a life we only marginally chose for ourselves. We don't know the GMs of this life-game, we can try to min-max it, but ultimately we're playing by someone else's rules so much more dramatically than we are in even the most railroaded RPG. So we have the normal drop from the sense that "I have found my people!...and now they're gone and no one understands me." (Thank the goddess for conversations like this one to help ameliorate that). But we also have drop from, "I had an incredible amount of agency, got to play in a world different from the default, and got to inhabit the headspace of another (or multiple) people. Everyone played along and we had these intense experiences that are difficult to explain. On some level, I am more that person than the self that I present here. One some level, I wish that world was this one." Don't even get me started on bleed in that context ;)
(re Night Witches: I think you mean Clio Davis :) )
I feel like I understand why I con crash. I'm very extroverted, and cons are about the only time where I get sufficient social stimulation. I can feel my brain sharpening on others'. I'm smarter, funnier, and more self-confident. Because I've spent time being myself around amazing, smart people.
ReplyDeleteI kinda think, if you look at the evolutionary scale of time, cons (along with some hunting and gathering) kind of model how we evolved. Except it's a tribe where you get to choose the members to a limited degree, so it's even better.
BTW one of the concepts I'm hearing from the tantric/New Age community is expansion/contraction. When we connect with others, and connect to our greater potential, we feel expanded. But we necessarily then contract, as it is very difficult -- maybe impossible -- to remain in an expanded state indefinitely. If we think of drop as a form of contraction, where we are returning to ourselves and processing what it meant to felt so connected to something bigger than our default identities and lives, perhaps we can remove the stigma/fear around it.
ReplyDeleteSarah Lynne Bowman How come I can talk to you easier online, through text, than in real life? Like, you look at me and ask me a question and I can think of nothing to say.
ReplyDeleteI don't know the answer! Do you have insight?
Clearly we just need more one on one time for you to practice <3 Or more online chats.
ReplyDeleteGosh, that'd be swell. I do honestly worry on whether or not like you me. There's this whole stew in my head regarding you.
ReplyDelete